Priests are believers and advocates of
gods. The priest spells
are classified into spheres which restricts the choices
available to the two Priest subclasses, cleric and druid.
When priests gain a new spell level, they automatically
are able to use any of the available spells for the new
level. They must pray for those spells they intend to
use the following day. Having a high
wisdom grants priests extra spells. Priests begin
with two weapon proficiency slots. Up to 9th level, priests
gain 1-8 (d8) hit points per level, followed by 2 per
level after that. Refer to spell
progression and experience
point progression tables to determine their advancement.
class descriptions
Cleric including
Specialty Priests of Talos, Lathander and Helm Druid including Avenger, Shapeshifter,
and Totemic Druid Monk just includes Monk