multi-class and dual-class
Demihumans can be multiclassed characters
while Human characters can change classes during their
career making them dual-classed.
multiclasses
Multiclassed characters are demihumans
who choose more than one profession. While this allows
a greater range of skills, advancement is slower because
experience is divided equally among classes. Not every
demihuman race can choose all available multiclasses so
refer to the Races
page for a listing of available classes by race. Available
multiclasses are: Fighter/Thief,
Cleric/Mage, Cleric/Thief, Fighter/Druid, Fighter/Mage,
Mage/Thief, Fighter/Cleric, Ranger/Cleric, Fighter/Mage/Cleric,
and Fighter/Mage/Thief.
Multiclass characters can combine abilities
from their difference classes with the following restrictions:
Fighters, Rangers,
and Paladins: A multiclassed warrior can use
all of his abilities without restriction. The warrior
abilities form the base for other classes.
Clerics and
Druids: Regardless of his other classes, a
multiclassed priest must abide by the weapon restrictions
of his mythos. He retains all his normal priest abilities.
Wizards:
A multiclassed wizard can freely combine the powers of
the wizard with any other class allowed, although the
wearing of armor while casting spells is not permitted.
Elves wearing elven chain can cast spells in armor, as
magic is part of the nature of elves.
Thieves and
Bards: A multiclassed thief or bard cannot
use any thieving abilities other than Open Locks and Find
Traps if he is wearing armor that is not normally allowed
them. He must remove gauntlets to Open Locks.
dual-class
Dual-classed characters are humans
who choose a change in profession. While, this allows
humans a greater range of skills, restrictions apply when
learning a new profession. Skills from the previous profession
are unavailable until the character's current profession
is one level higher than their previous profession. Additionally,
while learning the new profession, hit points are not
gained. In BG, the dual classing rules are different than
in AD&D. Valid dual classes are those that are the
same as the multiclasses listed above and no triple classes
are permitted. This limitation was primarily for programming
reasons.